![]() * Bow arrows no longer destroy grenades or mines. * Fixed a bug where dodged projectiles couldn't hit you after getting deflected or bouncing around. * Shuriken is now thrown more horizontally so it's easier to hit an enemy standing in front of you. * Shurikens now go through portals like any other thrown item. * Adjusted the amount of extra ammo you get for certain weapons when grabbing Bouncing ammo or Incendiary ammo. * Bouncing projectiles now go 25% slower after the first bounce. * Slightly reduced Incendiary ammo spawn rate and slightly increased Bouncing ammo spawn rate. Slower weapons like Magnum and Sniper rifle still ignite to maximum fire level directly. * Ignition value on Incendiary ammo has been reduced for fast-shooting weapons it now takes a few shots before reaching max fire level. * Fixed a bug where your melee attacks didn't work as intended after attacking with the chainsaw and and sheathing it in mid-air.Įdit : Superfighters Deluxe 1.2.0c is out! * Fixed a bug introduced with bouncing bullets that caused melee weapons to no longer deflect incoming projectiles as intended. * Fixed a bug where ammo stashes were emptying the bow's ammo instead of refilling it. ![]() * Bows now spawn from primary weapon crates rather than handgun weapon crates. * IObject.SetStickyFeet(.), IObject.SetMass(.), IObject.SetCollisionFilter(.), IObject.SetColor(.), IObject.SetWorldPosition(.) are now correctly synced for drop-in players.Įdit : Superfighters Deluxe 1.2.0b is out! * IObject.SetMass(.) only accepts positive values now. * Updated IGame.SpawnProjectile(.) with optional parameter for projectile powerup type (None/Bouncing/Fire). * Added IPlayer.IsSpeedBoostActive, IPlayer.GetSpeedBoostTime(), IPlayer.SetSpeedBoostTime(.) to be able to control the speed boost effect. * Added InvisibleTileObjectsOnly, which lets through projectiles, fire and explosions. * Fixed a bug where enabled scripts could be disabled if opening and closing the map editor. * Fixed a bug where the time limit for challenges wouldn't reset properly when changing maps. * Fixed a bug where you could edit properties for deleted tiles, causing a crash. * Tweaks to the helicopter in the finale in Prime Time in Sunny City. * Fixed a few initialize problems after map loading in certain rare cases for weld joints and revolute joints causing the game to sometimes freeze. * Optimized map loading sequences when playing online games and improved drop-in loading times. * Tweaks on path grids in Helipad and Pistons. * New challenges: Canals Manhunt, Dove Hunt, Bear Pits Boogaloo, Bouncy Ballistricks, Undercover. There is also a utility for creating custom language packs for the game's UI.* New powerups: Speed Boost, Bouncing Ammo, Incendiary Ammo. ![]() Those who know C# can use the Script API to create game-altering extension scripts, and even whole campaigns! Maps and scripts can be uploaded directly to the Steam Workshop. CREATE!A powerful, built-in Map Editor lets users create their own levels, using all the same tools and assets that were used to create the official maps. Complete special Challenges to unlock additional customization items. The game's plot and backstory is sprinkled throughout the game and its three story campaigns: Prime Time in Sunny City, Operation Sunrise and Escape From Precinct 9! CUSTOMIZE YOUR FIGHTER!Choose your skin and gender, and mix and match various clothes, accessories and colors to set your fighter apart. RESIST!The game takes place in a pulpy dystopian alternate history retro sci-fi world. The game's arsenal includes bottles, chairs, knives, swords, chains, handguns, rifles, bazookas, flamethrowers, flare guns, chainsaws and much more! SHARE THE FUN!Game modes include Versus (1-8 players, free team setup), Survival (1-4 players against endless waves of enemies) and Campaign (1-4 players move through the game's story).Īll game modes can be enjoyed in offline singleplayer, online multiplayer, or shared-screen local multiplayer with up to 4 players. ARM UP!Find a weapon, or knock one from your enemy's hands. Learning to adapt, improvise and use the environment to your advantage is key to survival. MIND YOUR SURROUNDINGS!The levels are semi-randomized and contain many objects that can be moved, destroyed, used as cover, set on fire, wielded, thrown, and/or dropped on enemies. It contains several game modes that can be played in singleplayer, online, or local multiplayer. ![]() About This Game EMBRACE THE CHAOS!Superfighters Deluxe is a chaotic 2D brawler-shooter-platformer in which various gameplay systems interlock to create absurd action movie chaos.
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